#sw-meeting
.:140451:. ~Prod @logon
.:140453:. DeviBOT The Strategy Wiki Meeting has now started. Everything will be logged in this channel until logoff command has been initiated.
.:140502:. Procyon Ah, thanks.
.:140510:. Procyon OK, well,
.:140517:. Procyon I guess the best way to start this meeting off
.:140524:. Procyon is with some very good news,
.:140543:. Procyon We had our largest amount of daily visit ever this month.
.:140555:. Moydow Fantastic!
.:140623:. Procyon We finally broke 70,000 daily hits.
.:140636:. ~Prod we also had over 2M pageviews this month
.:140644:. Procyon Nice ^_^
.:140703:. ~Prod sorry, that's 2M visits
.:140714:. ~Prod almost 6M pageviews :P
.:140716:. Procyon hehe
.:140728:. Procyon even better
.:140750:. Procyon And Moydow, I just want to thank you for all the hard work you've been doing patrolling the edits.
.:140801:. Moydow No probs. :)
.:140851:. Procyon Alright well, should we try to tackle the topics from the July meeting, or go straight to the wiki alliance issue?
.:140905:. ~Prod well, i'd suggest
.:140907:. ~Prod to begin
.:140912:. ~Prod everyone visit the CotM page
.:140913:. ~Prod and vote :)
.:140926:. ~Prod we will revisit at the end of the meeting
.:140928:. Procyon that works too.
.:140931:. ~Prod http://strategywiki.org/wiki/StrategyWiki:Collaboration_of_the_Month
.:140940:. ~Prod any new nominations?
.:140945:. ~Prod we've only got 3 games there
.:141000:. joins: Notmyhandle (~notmyhand@cleaning.up.your.crap) [7 users]
.:141011:. Procyon Umm...
.:141012:. Procyon Lemme think
.:141013:. Procyon Hey NMH!
.:141014:. ~Prod (Notmyhandle): http://strategywiki.org/wiki/StrategyWiki:Collaboration_of_the_Month - make your votes
.:141025:. Notmyhandle roger that
.:141048:. Notmyhandle Thanks for posting on Facebook, I would have missed it.
.:141107:. ~Prod np :)
.:141136:. Notmyhandle Looks like I already voted.
.:141208:. ~Prod ok, on to the next topics in the thread
.:141222:. ~Prod i believe that we don't have the main proponent of the keyboard templates
.:141228:. ~Prod so i'm going to suggest we skip that for now
.:141232:. ~Prod what do you think Procyon
.:141258:. Procyon Agreed,
.:141310:. Procyon we need to make sure they show up so we can have an effective debat on it.
.:141313:. Procyon debate
.:141404:. ~Prod the next topic was brought up by Notmyhandle
.:141409:. Notmyhandle lol
.:141413:. ~Prod regarding listing games that belong to a series or company
.:141414:. ~Prod http://abxy.org/forums/viewtopic.php?f=20&t=27165
.:141446:. Notmyhandle Ah that one
.:141446:. ~Prod the topic relates to how much info is required on a series or company category page relating to the games they've released
.:141509:. ~Prod is that right Notmyhandle?
.:141524:. Notmyhandle Yeah I can't remember what I was working on at the time
.:141538:. Notmyhandle But there was an edit conflict with someone who was removing release dates from the category page
.:141550:. ~Prod well my view is that the more info the better
.:141618:. Notmyhandle I think it's especially important for retconned series' like Castlevania
.:141619:. Procyon True,
.:141626:. ~Prod yea
.:141633:. Procyon the more ways we give people to find the games they're looking for, the better.
.:141644:. Notmyhandle It's particularly helpful when we editors have to make things like series navs.
.:141700:. ~Prod however, these are just company/series pages, so they're not really our focus, they're only there to help people find the right game
.:141733:. Notmyhandle Right, like I said, it was only an issue because I made it so. Rather than letting the edit happen, I called someone on it.
.:141734:. Procyon I think of them as another navigation tool.
.:141749:. ~Prod for company pages, i think the max should be a brief history of the company and any mergers/acquisitions, maybe lists of subsidiaries (as subcategories potentially)
.:141805:. ~Prod anything else that should be included?
.:141825:. Notmyhandle A games list is also very helpful when continuing the stubbing effort
.:141837:. Notmyhandle It allows editors to stick to SW rather than have to re-look up info
.:141847:. ~Prod ok
.:141851:. Procyon But...
.:141909:. Procyon the games list should appear organically as the guides populate the category, shouldn't they?
.:141930:. Notmyhandle What if someone accidently categorizes a page?
.:142001:. Procyon You mean they put the wrong category in by mistake?
.:142009:. Notmyhandle Neither listing will be free of errors.
.:142016:. ~Prod we're going to get a fair bit of redundancy between series and company category pages
.:142027:. Notmyhandle Also, cat pages will contain aliases, which is confusing.
.:142027:. ~Prod though
.:142035:. ~Prod i guess we just point to the series page for those cases
.:142050:. Procyon That's not terrible.  Not to mention some series (a minority, but still) jump companies.
.:142102:. ~Prod right, that part can be mentioned on the series pages
.:142115:. ~Prod so i'm thinking that we say, put as much of the info as is within scope on the series page
.:142129:. ~Prod and on company pages we just point to the relevant series page
.:142145:. Notmyhandle Yeah that works.
.:142151:. Notmyhandle Company game listings can then be simplified
.:142152:. Moydow agreed
.:142153:. Procyon Sounds good.
.:142204:. ~Prod ok
.:142207:. Procyon Series can be subcats of companies, right?
.:142212:. ~Prod so what all is relevant to a series page
.:142213:. Notmyhandle yeah
.:142217:. ~Prod er
.:142227:. ~Prod i don't think a history is usually relevant
.:142230:. ~Prod but sometimes necessary
.:142241:. Notmyhandle Company page should list individual games and series'. History is nice to show the current status of the company.
.:142249:. Procyon lol, it's required for Mega Man ^_^ That series is out of control.
.:142250:. Notmyhandle I.e. how it died, who it is merged with, etc.
.:142334:. ~Prod http://strategywiki.org/wiki/MegaMan
.:142346:. ~Prod wow, quite the extensive summary :P
.:142418:. Notmyhandle Hm.
.:142431:. Notmyhandle I like it, but yeah it is large.
.:142435:. Procyon That's only the original series.
.:142456:. ~Prod so what about the game list itself
.:142500:. ~Prod how much information to include there
.:142545:. Notmyhandle I think we removed the listing in place of {{Mega Man}}, but yeah more info would be nice.
.:142550:. Notmyhandle Name, Year, Console(s)
.:142607:. Procyon Like a table
.:142608:. ~Prod name and alternate names
.:142616:. Notmyhandle Name(s)
.:142617:. Notmyhandle aha
.:142629:. Notmyhandle Japanese names?
.:142633:. Notmyhandle Not necessary
.:142633:. ~Prod i think not
.:142641:. Notmyhandle kk
.:142656:. ~Prod * Game name (and alternates in different english regions)
.:142718:. ~Prod ok, massive paste time
.:142722:. ~Prod Company pages:
.:142722:. ~Prod * Brief history of the company - especially mergers/acquisitions
.:142722:. ~Prod * list of subsidiaries
.:142722:. ~Prod * list of games (unless covered on a series page)
.:142722:. ~Prod Series pages:
.:142722:. ~Prod * brief history of the series - only if relevant, potentially backstory if it's a well developed series
.:142723:. ~Prod * list of games
.:142723:. ~Prod * list of subseries - optional
.:142723:. ~Prod Lists of games can include the following information:
.:142723:. ~Prod * Game name (and alternates in different english regions)
.:142723:. ~Prod * Release year
.:142723:. ~Prod * Console it was released on
.:142749:. ~Prod any changes?
.:142814:. Procyon No, sounds good, but,
.:142827:. Procyon where is this ^^^ info going?  In the SW Guide?
.:142832:. ~Prod on the forums
.:142839:. ~Prod as a response before it's archived
.:142900:. ~Prod it's not something that really needs a policy
.:142904:. ~Prod but having a guideline is good
.:142904:. Procyon OK, sounds good.
.:142921:. Notmyhandle If we don't have it somewhere on the site, how are we going to remember the resolution?
.:143001:. Procyon Prod is saying he will add it to the forums,
.:143002:. Procyon but I agree,
.:143005:. ~Prod it's in the archived discussions
.:143012:. Procyon that won't necessarily be checked by new users.
.:143017:. Notmyhandle Right
.:143029:. ~Prod right, but it's a more pedantic topic (no offense :P)
.:143036:. Procyon lol
.:143042:. Notmyhandle haha
.:143053:. Procyon In other words, sysops can manage those pages.
.:143056:. ~Prod exactly
.:143112:. Procyon OK, what's next?
.:143119:. ~Prod someone can add it into a page somewhere if they want, but i don't think it's necessary
.:143126:. Notmyhandle k
.:143131:. ~Prod another of Notmyhandle's topics :)
.:143135:. ~Prod http://abxy.org/forums/viewtopic.php?f=20&t=27166
.:143139:. ~Prod how to categorize series logos
.:143143:. Procyon Ah
.:143146:. Notmyhandle Always the trouble maker
.:143150:. ~Prod :D
.:143208:. Notmyhandle lol what a simple forum thread
.:143230:. ~Prod the thread is simple, the resolution probably won't be
.:143231:. ~Prod any ideas?
.:143232:. Procyon haha
.:143309:. Procyon [[Category:Artwork]] is the simple answer.
.:143311:. Notmyhandle we currently have it as Artwork and Game series cat
.:143315:. Procyon Now we can pick that apart.
.:143326:. ~Prod game series cat?
.:143342:. Notmyhandle Maybe this is where it gets ugly
.:143357:. Notmyhandle A lot of them have [[Category:Game Specific images]] as a cat
.:143410:. ~Prod :(
.:143416:. ~Prod though they aren't really game specific :P
.:143420:. Notmyhandle Right
.:143424:. Procyon exactly
.:143427:. Notmyhandle And we don't have series image cats
.:143438:. ~Prod i would think we can postpone this topic until we get rid of [[Category:Artwork]]
.:143443:. Notmyhandle http://strategywiki.org/wiki/File:Castlevania_logo.jpg currently has [[Category:Castlevania: Dawn of Sorrow images]]
.:143509:. ~Prod well, are those really series images?
.:143516:. ~Prod aren't they just taken from one of the games usually?
.:143531:. Notmyhandle It's the logo!
.:143536:. Notmyhandle But yes, typically
.:143536:. ~Prod for the game?
.:143541:. ~Prod not the series
.:143545:. ~Prod who really makes "series" logos
.:143607:. Notmyhandle Your right, that text isn't from a lot of the games.
.:143608:. ~Prod http://strategywiki.org/wiki/Pokemon
.:143615:. ~Prod except for pokemon :P
.:143657:. Notmyhandle I think there are two castlevania text logos, the first seen here: http://strategywiki.org/wiki/File:NES_Castlevania_Box.jpg
.:143700:. ~Prod an ugly hack would be we just categorize them as the series cat
.:143720:. ~Prod but perhaps they can just be considered [[Category:Strategywiki images]]
.:143724:. ~Prod or
.:143731:. ~Prod [[Category:Series images]]
.:143739:. Notmyhandle yeah that's what I was thinking of
.:143747:. Procyon I'm cool with the second.
.:143802:. ~Prod [[Category:Series images]]?
.:143810:. Notmyhandle yes
.:143815:. ~Prod (Moydow): thoughts?
.:143821:. Moydow might be better than simply [[Category:Logos]].
.:143836:. Notmyhandle Which is for company logos
.:143837:. Procyon That's not terrible...
.:143849:. Procyon Doesn't have to be... does it?
.:143850:. Notmyhandle But, we could do it that way
.:143851:. Moydow since there are more than likely series-common images other than logos.
.:143855:. Notmyhandle It's currently ambiguous
.:143856:. ~Prod http://strategywiki.org/wiki/Category:Company_logos
.:143905:. Notmyhandle Oh
.:143919:. Notmyhandle Lol duplications!
.:143928:. ~Prod Category:Logos doesn't exist
.:143944:. Notmyhandle Oh, Moydow confused me xD
.:143951:. Moydow bah
.:143953:. ~Prod so [[Category:Series images]]? It'll be not just for logos
.:144003:. Notmyhandle Category Logos would work as a catch-all
.:144005:. ~Prod but for any types of images that aren't specific to game or company
.:144020:. Notmyhandle Right
.:144025:. Notmyhandle I think that would work better
.:144025:. ~Prod and we can categorize it as [[Category:Artwork]]
.:144044:. ~Prod so, who would like to create the category and have their name immortalized?!
.:144056:. Procyon lol
.:144128:. ~Prod FOREVAR!!!!!!
.:144128:. Notmyhandle done
.:144133:. Notmyhandle MWAHAHAHAHAHHAA
.:144143:. ~Prod ok
.:144151:. Procyon ^_^
.:144152:. Jon :D
.:144314:. ~Prod ok, so last topic on our docket for the moment
.:144317:. ~Prod is the wiki alliance
.:144325:. Procyon (before we pick the bounties)
.:144329:. ~Prod right
.:144337:. ~Prod http://abxy.org/forums/viewtopic.php?f=20&t=27174
.:144347:. ~Prod essentially there are a bunch of wikis
.:144351:. ~Prod a few we are already partners with
.:144400:. ~Prod who have created a nintendo wiki alliance
.:144407:. ~Prod they work together to promote nintendo games
.:144412:. ~Prod through their fan based wikis
.:144421:. ~Prod where they essentially go into detail about all the series relevant info
.:144427:. ~Prod such as the kirby wiki
.:144430:. ~Prod the zelda wiki
.:144440:. ~Prod metroid wiki
.:144440:. ~Prod etc
.:144457:. Procyon (these, by the way, are the model for what I had in mind for gamewiki.com)
.:144511:. ~Prod right, except far more specialized
.:144511:. Moydow ??
.:144520:. Procyon true
.:144527:. Procyon had -> have
.:144549:. ~Prod so, as moydow brought up in the last post
.:144605:. ~Prod we wouldn't want this to get in our way of becoming the central repository for video game walkthroughs
.:144631:. ~Prod but a lot of us are nintendo fanbois (and girls)
.:144711:. Procyon lol
.:144712:. ~Prod and as axiomist mentioned
.:144714:. ~Prod I feared some one may get the idea to create a Nintendo specific walkthrough wiki. So I thought that if we could just add SW as a member, we could nix that idea before it's proposed.
.:144714:. Notmyhandle I don't see how it would. It just looks like additional exposure for us.
.:144738:. Procyon Well, I think it's a question of dedication.
.:144754:. Procyon Guide writers tend to have different motivations that "universe detailers"
.:144813:. ~Prod yea, though we do have some bits of universe detail that is required
.:144814:. Notmyhandle Well that's a personal problem xD
.:144819:. Procyon That's why we haven't attracted too many of the second variety.
.:144831:. ~Prod like hitpoints and elemental resistances and the ways the maps link together
.:144858:. Notmyhandle Well "Story" seems to be the main fanboy content
.:144915:. ~Prod i think the partnership works well between us and our current NWA partners, so i'm in favour of it
.:144920:. Notmyhandle Anways, I don't see an issue with making additional "alliances"
.:145007:. ~Prod well, anyone see any negatives to joining this?
.:145016:. ~Prod (assuming none of them start writing walkthroughs)
.:145040:. Procyon I don't see any negatives.
.:145051:. ~Prod Notmyhandle? Moydow?
.:145056:. ~Prod Jon? ashley?
.:145107:. Moydow I proposed it, so I am obviously in favour.
.:145111:. ~Prod :D
.:145114:. Notmyhandle No
.:145123:. Jon I think it sounds great. More exposure, etc.
.:145138:. Notmyhandle A sound partnership, me thinks.
.:145216:. ~Prod ok
.:145250:. Procyon Yeah, I'm cool with that.
.:145251:. Jon Umm be right back.
.:145253:. ~Prod ok, i'll see if i can put a reply together and see if we can get this moved forward
.:145302:. Procyon Are we ready to pick the bounties?
.:145317:. ~Prod sounds like the right time to me :D
.:145324:. Procyon Awesome
.:145351:. Procyon Let's be honest, Maple Story will never be a bounty,
.:145357:. Procyon unless maybe a new expansion is due to arrive...
.:145403:. Moydow Be right back
.:145412:. Procyon SC2 was this months bounty,
.:145424:. ~Prod well, with MS, there is the new big bang release
.:145431:. ~Prod but it's not on the english servers yet
.:145433:. ~Prod so too early
.:145453:. Procyon By the looks of it, Baejung92 was the only contributor this month.
.:145526:. Procyon Torchlight and M&B were also already bounties...
.:145536:. Procyon Do we mind repeating bounties?
.:145546:. Procyon And if not, do we mind repeating any consecutively?
.:145549:. ~Prod for now, i think it's fine
.:145550:. Procyon Starts to look a little silly...
.:145603:. ~Prod well, what are we thinking for bounties?
.:145604:. Procyon Civ IV was a bust,
.:145625:. Procyon In terms of what?
.:145729:. ~Prod what are our top options for bounties?
.:145737:. ~Prod we may want to consider only doing 2
.:145744:. Procyon Hmm...
.:145759:. Procyon I dunno, I think keeping the bounties broad was a good idea.
.:145809:. Procyon doing only 2 limits how many people can participate.
.:145818:. Moydow true
.:145841:. ~Prod as we're approaching our 1 hour allocation
.:145850:. ~Prod i'll suggest we take this to a separate discussion
.:145855:. ~Prod and just finish off the CotM
.:145917:. ~Prod (Moydow): i don't see any votes from you ;)
.:145925:. ~Prod same with Jon
.:145937:. Notmyhandle *crossing my fingers for the game I can work on*
.:145939:. * Moydow proceeds to vote
.:145953:. ~Prod (Moydow): new game, or vote for a current?
.:145953:. Procyon hehe,
.:150014:. Procyon Actually,
.:150028:. Procyon I've seen that user SuperpoweredMario working on the Megaman Zero 2 guide...
.:150037:. Procyon Seems like there's some momentum behind it.
.:150140:. Procyon Any thoughts?
.:150157:. ~Prod i'd say put up a vote for it
.:150201:. ~Prod or rather nominate it
.:150204:. Moydow I would say Mario Tennis, but my Wii's in Germany for repairs, so no content from me for a while. :(
.:150215:. Procyon doh!
.:150233:. ~Prod ok
.:150237:. ~Prod so it looks like it's going to be Final Fantasy Crystal Chronicles: The Crystal Bearers
.:150244:. ~Prod we'll have that set up as the CotM for this month
.:150259:. Procyon That's fine with me.
.:150300:. ~Prod everyone please nominate some other games for the next vote :)
.:150332:. Procyon Alright,
.:150335:. Procyon thanks guys,
.:150342:. Procyon I really appreciate you showing up.
.:150349:. Procyon We'll have to nag the other guys a little more.
.:150401:. Procyon Sept. 25th is the next meeting.
.:150409:. Procyon We'll have it marked on the Google calendar,
.:150414:. Procyon but we'll post it on Facebook as well.
.:150423:. ~Prod and there will be a new forum thread
.:150431:. Moydow does anyone actually look at the noticeboard? I wrote on it several times.
.:150432:. ~Prod please propose any topics for next meeting
.:150432:. Procyon Sysops, PLEASE keep using the FB and Twitter feeds.
.:150438:. ~Prod (Moydow): i do :D
.:150441:. Procyon I do
.:150455:. Procyon But yeah it is a little neglected.
.:150505:. Notmyhandle I don't really check SW much right now, so FB is very helpful.
.:150506:. Procyon OK, unfortunately I must run.
.:150515:. Procyon NMH: We miss you :(
.:150524:. Notmyhandle I come and go =)
.:150528:. ~Prod Thanks everyone, see you next time
.:150529:. Notmyhandle Like ZEH WIND
.:150532:. Procyon lol
